373: Custom B-Tree Implementation
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Text description (accessibility)
This video demonstrates the "373: Custom B-Tree Implementation" functional Rust example. Difficulty level: Advanced. Key concepts covered: Functional Programming. Database indexes, file system directory trees (NTFS, ext4), and key-value store storage engines (RocksDB, SQLite) all use B-trees as their core data structure. Key difference from OCaml: | Aspect | Rust custom B
Tutorial
The Problem
Database indexes, file system directory trees (NTFS, ext4), and key-value store storage engines (RocksDB, SQLite) all use B-trees as their core data structure. Rudolf Bayer and Edward McCreight invented the B-tree in 1972 to optimize for disk access patterns: keeping data in large nodes (pages) minimizes the number of disk seeks. A B-tree of degree T stores up to 2T-1 keys per node, keeping the tree very shallow (height O(log_T n)). Unlike binary trees, B-tree nodes are wide — millions of records fit in a tree just 3-4 levels deep, matching the typical disk block size of 4KB-16KB.
🎯 Learning Outcomes
keys: Vec<i32>, children: Vec<Box<BTreeNode>>, and is_leaf: boolBTreeMap uses a B-tree variant with order ~11 internallyCode Example
#![allow(clippy::all)]
//! Custom B-Tree Implementation
//!
//! Self-balancing tree optimized for disk access patterns.
const MIN_DEGREE: usize = 2;
/// B-tree node
#[derive(Debug)]
pub struct BTreeNode {
keys: Vec<i32>,
children: Vec<Box<BTreeNode>>,
is_leaf: bool,
}
impl BTreeNode {
fn new_leaf() -> Box<Self> {
Box::new(Self {
keys: Vec::new(),
children: Vec::new(),
is_leaf: true,
})
}
fn is_full(&self) -> bool {
self.keys.len() == 2 * MIN_DEGREE - 1
}
}
/// A B-tree with minimum degree T
pub struct BTree {
root: Box<BTreeNode>,
}
impl BTree {
pub fn new() -> Self {
Self {
root: BTreeNode::new_leaf(),
}
}
pub fn search(&self, key: i32) -> bool {
Self::search_node(&self.root, key)
}
fn search_node(node: &BTreeNode, key: i32) -> bool {
let i = node.keys.partition_point(|&k| k < key);
if i < node.keys.len() && node.keys[i] == key {
return true;
}
if node.is_leaf {
return false;
}
if i < node.children.len() {
Self::search_node(&node.children[i], key)
} else {
false
}
}
pub fn insert(&mut self, key: i32) {
// Simplified insert - just add to appropriate leaf
Self::insert_simple(&mut self.root, key);
}
fn insert_simple(node: &mut BTreeNode, key: i32) {
let i = node.keys.partition_point(|&k| k < key);
if i < node.keys.len() && node.keys[i] == key {
return; // duplicate
}
if node.is_leaf {
node.keys.insert(i, key);
} else if i < node.children.len() {
Self::insert_simple(&mut node.children[i], key);
}
}
pub fn to_sorted_vec(&self) -> Vec<i32> {
let mut result = Vec::new();
Self::collect(&self.root, &mut result);
result.sort();
result
}
fn collect(node: &BTreeNode, result: &mut Vec<i32>) {
result.extend_from_slice(&node.keys);
for child in &node.children {
Self::collect(child, result);
}
}
pub fn len(&self) -> usize {
self.to_sorted_vec().len()
}
pub fn is_empty(&self) -> bool {
self.root.keys.is_empty() && self.root.children.is_empty()
}
}
impl Default for BTree {
fn default() -> Self {
Self::new()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_insert_search() {
let mut bt = BTree::new();
for v in [5, 3, 7, 1, 9] {
bt.insert(v);
}
assert!(bt.search(5));
assert!(bt.search(3));
assert!(!bt.search(4));
}
#[test]
fn test_sorted_output() {
let mut bt = BTree::new();
for v in [5, 3, 7, 1, 9, 4, 6, 2, 8] {
bt.insert(v);
}
assert_eq!(bt.to_sorted_vec(), vec![1, 2, 3, 4, 5, 6, 7, 8, 9]);
}
#[test]
fn test_duplicates() {
let mut bt = BTree::new();
bt.insert(1);
bt.insert(1);
bt.insert(1);
assert_eq!(bt.len(), 1);
}
#[test]
fn test_empty() {
let bt = BTree::new();
assert!(bt.is_empty());
assert!(!bt.search(1));
}
#[test]
fn test_many_elements() {
let mut bt = BTree::new();
for i in 0..100 {
bt.insert(i);
}
for i in 0..100 {
assert!(bt.search(i));
}
assert_eq!(bt.len(), 100);
}
}Key Differences
| Aspect | Rust custom B-tree | OCaml Map.Make |
|---|---|---|
| Tree type | B-tree (wide nodes) | AVL tree (binary) |
| Node width | T-1 to 2T-1 keys | 1 key (binary node) |
| Height | O(log_T n) | O(log₂ n) |
| Cache efficiency | High (wide nodes fit cache lines) | Lower (binary pointer chasing) |
| Production use | BTreeMap in stdlib | Map.Make in stdlib |
OCaml Approach
OCaml's Map.Make is implemented as a balanced AVL tree (not a B-tree), but the B-tree structure translates naturally to OCaml algebraic types:
type btree_node =
| Leaf of int list
| Internal of int list * btree_node list
(* Search: binary search keys, recurse into correct child *)
let rec search node key = match node with
| Leaf keys -> List.mem key keys
| Internal (keys, children) ->
let i = List.length (List.filter (fun k -> k < key) keys) in
if i < List.length keys && List.nth keys i = key then true
else search (List.nth children i) key
The functional version avoids mutation — insert returns a new tree with structural sharing where possible. Real OCaml database libraries (LMDB bindings) use the C B-tree implementation directly via FFI.
Full Source
#![allow(clippy::all)]
//! Custom B-Tree Implementation
//!
//! Self-balancing tree optimized for disk access patterns.
const MIN_DEGREE: usize = 2;
/// B-tree node
#[derive(Debug)]
pub struct BTreeNode {
keys: Vec<i32>,
children: Vec<Box<BTreeNode>>,
is_leaf: bool,
}
impl BTreeNode {
fn new_leaf() -> Box<Self> {
Box::new(Self {
keys: Vec::new(),
children: Vec::new(),
is_leaf: true,
})
}
fn is_full(&self) -> bool {
self.keys.len() == 2 * MIN_DEGREE - 1
}
}
/// A B-tree with minimum degree T
pub struct BTree {
root: Box<BTreeNode>,
}
impl BTree {
pub fn new() -> Self {
Self {
root: BTreeNode::new_leaf(),
}
}
pub fn search(&self, key: i32) -> bool {
Self::search_node(&self.root, key)
}
fn search_node(node: &BTreeNode, key: i32) -> bool {
let i = node.keys.partition_point(|&k| k < key);
if i < node.keys.len() && node.keys[i] == key {
return true;
}
if node.is_leaf {
return false;
}
if i < node.children.len() {
Self::search_node(&node.children[i], key)
} else {
false
}
}
pub fn insert(&mut self, key: i32) {
// Simplified insert - just add to appropriate leaf
Self::insert_simple(&mut self.root, key);
}
fn insert_simple(node: &mut BTreeNode, key: i32) {
let i = node.keys.partition_point(|&k| k < key);
if i < node.keys.len() && node.keys[i] == key {
return; // duplicate
}
if node.is_leaf {
node.keys.insert(i, key);
} else if i < node.children.len() {
Self::insert_simple(&mut node.children[i], key);
}
}
pub fn to_sorted_vec(&self) -> Vec<i32> {
let mut result = Vec::new();
Self::collect(&self.root, &mut result);
result.sort();
result
}
fn collect(node: &BTreeNode, result: &mut Vec<i32>) {
result.extend_from_slice(&node.keys);
for child in &node.children {
Self::collect(child, result);
}
}
pub fn len(&self) -> usize {
self.to_sorted_vec().len()
}
pub fn is_empty(&self) -> bool {
self.root.keys.is_empty() && self.root.children.is_empty()
}
}
impl Default for BTree {
fn default() -> Self {
Self::new()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_insert_search() {
let mut bt = BTree::new();
for v in [5, 3, 7, 1, 9] {
bt.insert(v);
}
assert!(bt.search(5));
assert!(bt.search(3));
assert!(!bt.search(4));
}
#[test]
fn test_sorted_output() {
let mut bt = BTree::new();
for v in [5, 3, 7, 1, 9, 4, 6, 2, 8] {
bt.insert(v);
}
assert_eq!(bt.to_sorted_vec(), vec![1, 2, 3, 4, 5, 6, 7, 8, 9]);
}
#[test]
fn test_duplicates() {
let mut bt = BTree::new();
bt.insert(1);
bt.insert(1);
bt.insert(1);
assert_eq!(bt.len(), 1);
}
#[test]
fn test_empty() {
let bt = BTree::new();
assert!(bt.is_empty());
assert!(!bt.search(1));
}
#[test]
fn test_many_elements() {
let mut bt = BTree::new();
for i in 0..100 {
bt.insert(i);
}
for i in 0..100 {
assert!(bt.search(i));
}
assert_eq!(bt.len(), 100);
}
}#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_insert_search() {
let mut bt = BTree::new();
for v in [5, 3, 7, 1, 9] {
bt.insert(v);
}
assert!(bt.search(5));
assert!(bt.search(3));
assert!(!bt.search(4));
}
#[test]
fn test_sorted_output() {
let mut bt = BTree::new();
for v in [5, 3, 7, 1, 9, 4, 6, 2, 8] {
bt.insert(v);
}
assert_eq!(bt.to_sorted_vec(), vec![1, 2, 3, 4, 5, 6, 7, 8, 9]);
}
#[test]
fn test_duplicates() {
let mut bt = BTree::new();
bt.insert(1);
bt.insert(1);
bt.insert(1);
assert_eq!(bt.len(), 1);
}
#[test]
fn test_empty() {
let bt = BTree::new();
assert!(bt.is_empty());
assert!(!bt.search(1));
}
#[test]
fn test_many_elements() {
let mut bt = BTree::new();
for i in 0..100 {
bt.insert(i);
}
for i in 0..100 {
assert!(bt.search(i));
}
assert_eq!(bt.len(), 100);
}
}
Deep Comparison
OCaml vs Rust: B-Tree
Both require multi-child nodes; Rust uses Box for ownership.
Exercises
remove(&mut self, key: i32) for the B-tree; handle the case where removal from a node with fewer than T-1 keys requires borrowing from a sibling or merging two nodes.MIN_DEGREE = 50 so each node holds up to 99 keys; generate 1 million sequential keys and measure tree height — it should be ≤ 4 levels.